GMT Games GMT2001 Imperial Struggle, Mixed Colours

GMT Games GMT2001 Imperial Struggle, Mixed Colours

    Features:

  • Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille.
  • The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and compete for glory across the span of human endeavor.
  • Imperial Struggle covers almost 100 years of history and four major wars. Yet it remains a low-complexity game, playable in a short evening.
  • In war turns, each theatre can bring great rewards of conquest and prestige, but territorial gains can disappear at the treaty table.
  • At the end of the century, will the British rule an empire on which the sun never sets? Or will France light the way for the world, as the superpower of the Sun King’s dreams or the republic of Lafayette’s?

GMT Games 1918-1919: Storm in The West

GMT Games 1918-1919: Storm in The West

    Features:

  • Update and expansion of this game of the final year of World War I on the western front (plus a hypothetical 1919 campaign year), previously published by Command Magazine
  • Strategic-level game of the campaigns of 1918 as first the Germans seek to knock Britain or Franch out of the war, then the Americans arrive putting the Germans permanently on the defensive
  • Plan 1919 scenario covers the hypothetical situation had the war continued into that year, and the Allies exercised their plan to use masses of tanks in further offensivers
  • 2 sided map, 1.5 countersheets, 2weeks/turn, 8mi/hex, div/corp level
  • Appropriate for adults 14 years & older

GMT Games Silent Victory (2nd Printing)

GMT Games Silent Victory (2nd Printing)

    Features:

  • Complexity: Low to Moderate
  • Average Playing Time: 2-3 Hours
  • Players: One (with options for two or more playres)
  • Suitable for Solitaire Play: Very High
  • Replayability: Very High

GMT Games Next War: Vietnam

GMT Games Next War: Vietnam

    Features:

  • Next War: Vietnam is the fifth game in the Next War series.
  • This game returns the action to Asia and the powderkeg surrounding the South China Sea.
  • This time the Chinese don`t launch a limited, punitive expedition; they intend to crush the burgeoning threat from their southern border once and for all.
  • 1-2 Players | Ages 14+ | 4+ Hours Playing Time

GMT Games Commands & Colors: Greece vs The Eastern Kingdoms

GMT Games Commands & Colors: Greece vs The Eastern Kingdoms

    Features:

  • Rare and hard to find

GMT Games Caesar, Rome vs Gaul, Board Game, 2008

GMT Games Caesar, Rome vs Gaul, Board Game, 2008

    Features:

  • Colorful, card-driven game of Caesar’s Gallic Wars, 57-52BC, as he tries to subdue a restive Gaul
  • The Gauls are slow to recognize the threat Rome poses to them, and to rebel in a unified way
  • Point-point move board, 55 action cards, 2 countersheets, 1yr/turn
  • Solitaire suitability is 4 on a 1-9 scale
  • Appropriate for adults 14 years & older

GMT Games GMT2012 Apocalypse Road Board Game

GMT Games GMT2012 Apocalypse Road Board Game

    Features:

  • Large, colorful game set in a bleak future where people still enjoy auto racing, except now there are no rules, and the cars are armored & armed to the teeth with all forms of lethal weapons
  • Essentially another take at a Car Wars type of dual for 2-10 players, with games taking 90+ minutes
  • Double-sided mapboard including 4 race traces total; 80 car tokens, 96 race cards, 56 movement event cards, 48 combat event cards, 10 team mats
  • Low solitaire suitability, modest complexity
  • Appropriate for adults 14 years & older

GMT Games Ancient Civilizations of The Inner Sea SW

GMT Games Ancient Civilizations of The Inner Sea SW

    Features:

  • Ancient Civilizations of the Inner Sea is not just one game but many games. From one to six players will take the role of one, two, or even three of these civilizations as they compete across up to four epochs on land and sea, seeking to survive a host of potential natural disasters while making their indelible mark on history through conquest and the building of cities and great Wonders: thereby becoming the dominant power of their age.

GMT Games Storm Above The Reich SW

GMT Games Storm Above The Reich SW

    Features:

  • Storm Above The Reich
  • Storm Above the Reich is a solitaire game depicting a Luftwaffe squadron of Fw190s struggling to deter and destroy the relentless daylight raids over Germany during World War Two. The player’s individual aircraft, each represented by a stickered block, must confront the mighty “combat box” formation of the United States Army Air Force, a deadly terrain of B-24 Liberator heavy bombers.
  • Like its counterpart, Skies Above the Reich, the game is a broad strokes depiction that presents the arc of the desperate air war. Stretching from late 1942 to early 1945, Storm Above the Reich follows that trajectory in a series of missions strung together to make a campaign. Each mission will take a half hour or more to play, while a campaign can last anywhere between 6 to 60 missions.
  • Stand-Alone and an Expansion: Storm Above the Reich is a stand-alone game; you don’t need Skies Above the Reich to play. However, it can also serve as an expansion for that game. Storm uses the same rules as Skies, and components in one game transfer seamlessly to the other. Combined, Storm and Skies present eight formation maps, six pursuit maps, B-17s and B-24s.
  • In Storm, you get an oversized staffel of 18 Fw190s, with the option of augmenting it into a Sturmbocke staffel. In Skies, you get a staffel of Bf109s, and with the games combined, the staffels can also be combined.
  • The Mission: You select pilots and “attachments,” such as gun pods, rockets, or added armor. You may also augment your attack with auxiliary aircraft such as Me110s, Bf109s, or later in the war, jet propelled Me163s, an erratic but powerful weapon. Time in a mission is limited, so you must do your best to wreck the bomber formation as quickly as possible, while bringing home as many pilots as you can in order to muster a force for the next mission.
  • The mission is played on a formation map that depicts as many as twenty-one B-24 bombers in a tight array. The game comes with two double-sided map boards (four maps in all) that as a set chronicle the development and increasing lethality of the bomber formation. Each map is a bigger and more lethal terrain than its predecessor.
  • The Two Player Game: You may also play this as a (un)cooperative game. Players each command a squadron of fighters and attack a formation of bombers together. Although players may lose together, even if they win the campaign only one of them may be declared the victor.

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